- Role
- Every page, component, icon, and the visual identity, working directly with the owner, who built it.
- Team
- The owner (PopFlash is a one-person company) and me
- When
- 2020 – 2022
Contract - Built with
- Figma, Design system
- Links
- Website
01Context
PopFlash lets Counter-Strike players host their own matches on dedicated servers and invite friends with a link. It’s a one-person company: the owner has built and run it since 2015, and wants it to be the simplest way to host a match, calm and fast, with no gambling ads and no skins.
He was working on a full redesign when he brought me in for the UI and UX. I designed the new interface across the whole platform and worked through each flow with him, from starting a scrim to the match page afterward.
“I believe products should be calm and treat their users with respect.”
The owner, on popflash.site
02The flow
Effortless match hosting for Counter-Strike.
Only the host needs a subscription. Everyone else gets a link, signs in with Steam, and lands in the lobby. That flow already existed when I joined. My part was redesigning the experience around it: the lobby layout, how teams get made, and the path from the link to the server.
- Share the linkNine friends click it.
- They're inSteam login. Zero sign-ups.
- Make teamsScramble, or pick as captain.
- LaunchThe lobby becomes the match.
03Details
The lobby changes mode, not page.
Captain picks and map vetoes happen inside the lobby, as overlays on the rosters everyone is already watching. Nobody loses their place, and nobody reloads.
The match summary.
When a match ends, the match page becomes a summary of the whole game: the final score, the round-by-round history, and a full stat table for every player on both teams. It’s the screen players come back to after a scrim to see who played well.
One system across the whole platform.
Buttons, badges, inputs, rosters and chat all come from one component set, with contrast checked across the palette. Every page on the platform, from the lobby to the stat tables, is built from those same pieces.
04The website
Along with the scrim lobby, I designed the entire platform and site: the landing page for new players, the signed-in home with news and recent matches, pricing, the blog, team pages, and player profiles.
05What happened
Players told us the new design was easier to find their way around. The redesign rolled out while the community kept playing. The owner has kept iterating since my contract ended, so these screens show the work as I delivered it.
